Instructions: Learn "Assault Machine" skill. Upgrade skill at a Skill Trainer.
Skill
Lv.
Description
Assault Machine 1
70
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 400 pts HP every 2 seconds. This effect can stack up to 5 times.
Assault Machine 2
75
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 440 pts HP every 2 seconds. This effect can stack up to 5 times.
Assault Machine 3
80
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 480 pts HP every 2 seconds. This effect can stack up to 5 times.
Assault Machine 4
85
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 520 pts HP every 2 seconds. This effect can stack up to 5 times.
Assault Machine 5
90
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 560 pts HP every 2 seconds. This effect can stack up to 5 times.
Assault Machine 6
95
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 600 pts HP every 2 seconds. This effect can stack up to 5 times.
Assault Machine 7
100
Requires the use of a mechanical part.
Cast to summon Assault Mechanism to the battlefield for 20 seconds. The mechanism launches an attack every 2 seconds on all enemy units within a 20 meter radius, and enemy targets lose 640 pts HP every 2 seconds. This effect can stack up to 5 times.